Construct a Plane object from a normal and an origin represented as XYZ objects. Follows the standard conventions for a planar surface.
The constructed Plane object will pass through origin and be perpendicular to normal. The X and Y axes of the plane will be defined arbitrarily.
Namespace: Autodesk.Revit.DB
Assembly: RevitAPI (in RevitAPI.dll) Version: 16.0.0.0 (16.0.0.0)
Since:
2016
Syntax
| C# |
|---|
public Plane(
XYZ norm,
XYZ origin
) |
| Visual Basic |
|---|
Public Sub New ( _
norm As XYZ, _
origin As XYZ _
) |
| Visual C++ |
|---|
public:
Plane(
XYZ^ norm,
XYZ^ origin
) |
Exceptions
See Also