RhinoCommon API
ParticleSystemAdd Method |
Adds a particle to this ParticleSystem. A Particle can only be in one system
at a time. If the Particle already exists in a different system, this function
will return false. You should remove the particle from the other system first
before adding it.
Namespace: Rhino.Geometry
Assembly: RhinoCommon (in RhinoCommon.dll)

public virtual bool Add( Particle particle )
Public Overridable Function Add ( particle As Particle ) As Boolean
Parameters
- particle
- Type: Rhino.GeometryParticle
A particle to be added.
Return Value
Type: Booleantrue if this particle was added to the system or if is already in the system. false if the particle already exists in a different system.

Rhino for Mac
Supported in: 5.4Rhino for Windows
Supported in: 6.14