RhinoCommon API
ChangeQueueApplyMeshInstanceChanges Method |
Override this when you want to handle mesh instance changes (block instances and first-time added new meshes)
Namespace: Rhino.Render.ChangeQueue
Assembly: RhinoCommon (in RhinoCommon.dll)

protected virtual void ApplyMeshInstanceChanges( List<uint> deleted, List<MeshInstance> addedOrChanged )
Protected Overridable Sub ApplyMeshInstanceChanges ( deleted As List(Of UInteger), addedOrChanged As List(Of MeshInstance) )
Parameters
- deleted
- Type: System.Collections.GenericListUInt32
[Missing <param name="deleted"/> documentation for "M:Rhino.Render.ChangeQueue.ChangeQueue.ApplyMeshInstanceChanges(System.Collections.Generic.List{System.UInt32},System.Collections.Generic.List{Rhino.Render.ChangeQueue.MeshInstance})"]
- addedOrChanged
- Type: System.Collections.GenericListMeshInstance
[Missing <param name="addedOrChanged"/> documentation for "M:Rhino.Render.ChangeQueue.ChangeQueue.ApplyMeshInstanceChanges(System.Collections.Generic.List{System.UInt32},System.Collections.Generic.List{Rhino.Render.ChangeQueue.MeshInstance})"]

Rhino for Windows
Supported in: 6.14