RealtimeDisplayMode.CreateWorld Method

RealtimeDisplayModeCreateWorld Method

Implement if you need to handle the initial CreateWorld call initiated by the display pipeline system. Note that this is not the same as the CreateWorld call in Rhino.Render.ChangeQueue.ChangeQueue, although related.

Namespace:  Rhino.Render
Assembly:  RhinoCommon (in RhinoCommon.dll)
Syntax
public virtual void CreateWorld(
	RhinoDoc doc,
	ViewInfo viewInfo,
	DisplayPipelineAttributes displayPipelineAttributes
)
Public Overridable Sub CreateWorld ( 
	doc As RhinoDoc,
	viewInfo As ViewInfo,
	displayPipelineAttributes As DisplayPipelineAttributes
)

Parameters

doc
Type: RhinoRhinoDoc
Rhino document
viewInfo
Type: Rhino.DocObjectsViewInfo
active viewport info
displayPipelineAttributes
Type: Rhino.DisplayDisplayPipelineAttributes
display pipeline attributes
Version Information

Rhino for Windows

Supported in: 6.14
See Also