RhinoCommon API
RealtimeDisplayModeStartRenderer Method |
Override to start your render engine.
Note that before using the RenderWindow you *must* call SetSize
to properly initialize the underlying DIB.
Namespace: Rhino.Render
Assembly: RhinoCommon (in RhinoCommon.dll)

public abstract bool StartRenderer( int w, int h, RhinoDoc doc, ViewInfo view, ViewportInfo viewportInfo, bool forCapture, RenderWindow renderWindow )
Public MustOverride Function StartRenderer ( w As Integer, h As Integer, doc As RhinoDoc, view As ViewInfo, viewportInfo As ViewportInfo, forCapture As Boolean, renderWindow As RenderWindow ) As Boolean
Parameters
- w
- Type: SystemInt32
Width of resolution - h
- Type: SystemInt32
Height of resolution - doc
- Type: RhinoRhinoDoc
Rhino document - view
- Type: Rhino.DocObjectsViewInfo
active view - viewportInfo
- Type: Rhino.DocObjectsViewportInfo
active viewport info - forCapture
- Type: SystemBoolean
true if renderer is started for capture purposes (ViewCaptureTo*), false for regular interactive rendering - renderWindow
- Type: Rhino.RenderRenderWindow
RenderWindow to hold render results in.
Return Value
Type: BooleanReturn true when your render engine started correctly, false when that failed

Rhino for Windows
Supported in: 6.14