RhinoCommon API
RealtimeDisplayModeUseFastDraw Method |
Implement and return true if you want the display pipeline to not
wait for IsFramebufferAvailable during the MiddleGround draw phase.
This will also tell the pipeline to draw a complete middleground pass in OpenGL.
Namespace: Rhino.Render
Assembly: RhinoCommon (in RhinoCommon.dll)

Return Value
Type: Boolean[Missing <returns> documentation for "M:Rhino.Render.RealtimeDisplayMode.UseFastDraw"]

Rhino for Windows
Supported in: 6.14