RhinoCommon API
RenderWindowChannelAddValue Method |
Add value to existing values at point x, y.
If x or y are out of range, the function will fail and may crash Rhino.
Namespace: Rhino.Render
Assembly: RhinoCommon (in RhinoCommon.dll)

public void AddValue( int x, int y, Color4f value )
Public Sub AddValue ( x As Integer, y As Integer, value As Color4f )
Parameters
- x
- Type: SystemInt32
The horizontal pixel position. No validation is done on this value. The caller is responsible for ensuring that it is within the frame buffer. - y
- Type: SystemInt32
The vertical pixel position. No validation is done on this value. The caller is responsible for ensuring that it is within the frame buffer. - value
- Type: Rhino.DisplayColor4f
The color to store in the channel at the specified position.

Rhino for Windows
Supported in: 6.14