RhinoCommon API
Mesh Class |
Representation of ChangeQueue Mesh

Namespace: Rhino.Render.ChangeQueue
Assembly: RhinoCommon (in RhinoCommon.dll)

The Mesh type exposes the following members.

Name | Description | |
---|---|---|
![]() | Attributes |
Get object attributes of object associated to this mesh. This will be possible only
after returning true from ChangeQueue.ProvideOriginalObject()
|
![]() | Mapping |
Get the mapping for this mesh.
|
![]() | Object |
Get a copy of the original RhinoObject this Mesh is created from. Possible only after
return true from ChangeQueue.ProvideOriginalObject().
Access this only with a using(var o = mesh.Object) {} construct.
Note that the object is free floating, i.e. not part of a document.
|
![]() | SingleMapping |
Get texture mapping info as single mapping
|

Name | Description | |
---|---|---|
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetMeshes |
Get a SimpleArrayMeshPointer containing all meshes for the related Mesh
|
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | Id |
Get the Object Guid this mesh is for.
|
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |

Rhino for Windows
Supported in: 6.14