RhinoCommon API
DisplayPipelineGetOpenGLWorldToCamera Method |
Get an array of 16 floats that represents the "world" to "camera" coordinate
transformation in OpenGL's right handed coordinate system
Namespace: Rhino.Display
Assembly: RhinoCommon (in RhinoCommon.dll)

public float[] GetOpenGLWorldToCamera( bool includeModelTransform )
Public Function GetOpenGLWorldToCamera ( includeModelTransform As Boolean ) As Single()
Parameters
- includeModelTransform
- Type: SystemBoolean
[Missing <param name="includeModelTransform"/> documentation for "M:Rhino.Display.DisplayPipeline.GetOpenGLWorldToCamera(System.Boolean)"]
Return Value
Type: Single[Missing <returns> documentation for "M:Rhino.Display.DisplayPipeline.GetOpenGLWorldToCamera(System.Boolean)"]

Rhino for Windows
Supported in: 6.8