MeshTextureCoordinateList.Destroy Method

MeshTextureCoordinateListDestroy Method

Releases all memory allocated to store texture coordinates. The list capacity will be 0 after this call.

Subsequent calls can add new items.

Namespace:  Rhino.Geometry.Collections
Assembly:  RhinoCommon (in RhinoCommon.dll)
Syntax
public void Destroy()
Public Sub Destroy
Version Information

Rhino for Windows

Supported in: 6.8
See Also