RhinoCommon API
MeshIsPointInside Method |
Determines if a point is inside a solid mesh.
Namespace: Rhino.Geometry
Assembly: RhinoCommon (in RhinoCommon.dll)

public bool IsPointInside( Point3d point, double tolerance, bool strictlyIn )
Public Function IsPointInside ( point As Point3d, tolerance As Double, strictlyIn As Boolean ) As Boolean
Parameters
- point
- Type: Rhino.GeometryPoint3d
3d point to test. - tolerance
- Type: SystemDouble
(>=0) 3d distance tolerance used for ray-mesh intersection and determining strict inclusion. - strictlyIn
- Type: SystemBoolean
If strictlyIn is true, then point must be inside mesh by at least tolerance in order for this function to return true. If strictlyIn is false, then this function will return true if point is inside or the distance from point to a mesh face is <= tolerance.
Return Value
Type: Booleantrue if point is inside the solid mesh, false if not.

The caller is responsible for making certing the mesh is solid before
calling this function. If the mesh is not solid, the behavior is unpredictable.

Rhino for Mac
Supported in: 5.4Rhino for Windows
Supported in: 6.8