RhinoCommon API
RenderPrimitiveListUseObjectsMappingChannels Property |
Returns true if the texture mapping will be taken from the Rhino
object otherwise; the texture mapping will use the texture coordinates
on the mesh only.
Namespace: Rhino.Render
Assembly: RhinoCommon (in RhinoCommon.dll)

public bool UseObjectsMappingChannels { get; set; }
Public Property UseObjectsMappingChannels As Boolean Get Set
Property Value
Type: Boolean
Rhino for Windows
Supported in: 6.8