RhinoCommon API
Transform Structure |
Represents the values in a 4x4 transform matrix.
This is parallel to C++ ON_Xform.
Namespace: Rhino.Geometry
Assembly: RhinoCommon (in RhinoCommon.dll)
The Transform type exposes the following members.
| Name | Description | |
|---|---|---|
| Transform(Double) |
Initializes a new transform matrix with a specified value along the diagonal.
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| Transform(Transform) |
Initializes a new transform matrix with a specified value.
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| Name | Description | |
|---|---|---|
| Determinant |
The determinant of this 4x4 matrix.
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| Identity |
Gets a new identity transform matrix. An identity matrix defines no transformation.
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| IsIdentity | Return true if this Transform is the identity transform | |
| IsValid |
Gets a value indicating whether or not this Transform is a valid matrix.
A valid transform matrix is not allowed to have any invalid numbers.
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| IsZero |
True if matrix is Zero4x4, ZeroTransformation, or some other type of
zero.The value xform[3][3] can be anything.
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| IsZero4x4 |
True if all values are 0
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| IsZeroTransformation |
True if all values are 0 and M33 is 1
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| Item |
Gets or sets the matrix value at the given row and column indixes.
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| M00 | Gets or sets this[0,0]. | |
| M01 | Gets or sets this[0,1]. | |
| M02 | Gets or sets this[0,2]. | |
| M03 | Gets or sets this[0,3]. | |
| M10 | Gets or sets this[1,0]. | |
| M11 | Gets or sets this[1,1]. | |
| M12 | Gets or sets this[1,2]. | |
| M13 | Gets or sets this[1,3]. | |
| M20 | Gets or sets this[2,0]. | |
| M21 | Gets or sets this[2,1]. | |
| M22 | Gets or sets this[2,2]. | |
| M23 | Gets or sets this[2,3]. | |
| M30 | Gets or sets this[3,0]. | |
| M31 | Gets or sets this[3,1]. | |
| M32 | Gets or sets this[3,2]. | |
| M33 | Gets or sets this[3,3]. | |
| SimilarityType |
Gets a value indicating whether or not the Transform maintains similarity.
The easiest way to think of Similarity is that any circle, when transformed,
remains a circle. Whereas a non-similarity Transform deforms circles into ellipses.
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| Unset |
Gets an XForm filled with RhinoMath.UnsetValue.
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| ZeroTransformation |
ZeroTransformation diagonal = (0,0,0,1)
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| Name | Description | |
|---|---|---|
| ChangeBasis(Plane, Plane) |
Computes a change of basis transformation. A basis change is essentially a remapping
of geometry from one coordinate system to another.
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| ChangeBasis(Vector3d, Vector3d, Vector3d, Vector3d, Vector3d, Vector3d) |
Computes a change of basis transformation. A basis change is essentially a remapping
of geometry from one coordinate system to another.
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| Clone |
Returns a deep copy of the transform. For languages that treat structures as value types, this can
be accomplished by a simple assignment.
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| CompareTo |
Compares this transform with another transform.
M33 has highest value, then M32, etc.. | |
| Equals(Object) |
Determines if another object is a transform and its value equals this transform value.
(Overrides ValueTypeEquals(Object).) | |
| Equals(Transform) |
Determines if another transform equals this transform value.
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| GetHashCode |
Gets a non-unique hashing code for this transform.
(Overrides ValueTypeGetHashCode.) | |
| GetType | (Inherited from Object.) | |
| Mirror(Plane) |
Constructs a new Mirror transformation.
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| Mirror(Point3d, Vector3d) |
Create mirror transformation matrix
The mirror transform maps a point Q to
Q - (2*(Q-P)oN)*N, where
P = pointOnMirrorPlane and N = normalToMirrorPlane.
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| Multiply |
Multiplies (combines) two transformations.
This is the same as the * operator between two transformations. | |
| PlanarProjection |
Constructs a projection transformation.
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| PlaneToPlane |
Create a rotation transformation that orients plane0 to plane1. If you want to orient objects from
one plane to another, use this form of transformation.
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| ProjectAlong |
Construct a projection onto a plane along a specific direction.
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| Rotation(Double, Point3d) |
Constructs a new rotation transformation with specified angle and rotation center.
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| Rotation(Double, Vector3d, Point3d) |
Constructs a new rotation transformation with specified angle, rotation center and rotation axis.
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| Rotation(Vector3d, Vector3d, Point3d) |
Constructs a new rotation transformation with start and end directions and rotation center.
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| Rotation(Double, Double, Vector3d, Point3d) |
Constructs a new rotation transformation with specified angle, rotation center and rotation axis.
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| Rotation(Vector3d, Vector3d, Vector3d, Vector3d, Vector3d, Vector3d) |
Constructs a transformation that maps X0 to X1, Y0 to Y1, Z0 to Z1.
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| Scale(Point3d, Double) |
Constructs a new uniform scaling transformation with a specified scaling anchor point.
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| Scale(Plane, Double, Double, Double) |
Constructs a new non-uniform scaling transformation with a specified scaling anchor point.
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| Shear |
Constructs a Shear transformation.
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| ToFloatArray |
Return the matrix as a linear array of 16 float values
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| ToString |
Returns a string representation of this transform.
(Overrides ValueTypeToString.) | |
| TransformBoundingBox |
Computes a new boundingbox that is the smallest axis aligned
boundingbox that contains the transformed result of its 8 original corner
points.
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| TransformList |
Given a list, an array or any enumerable set of points, computes a new array of tranformed points.
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| Translation(Vector3d) |
Constructs a new translation (move) transformation.
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| Translation(Double, Double, Double) |
Constructs a new translation (move) tranformation.
Right column is (dx, dy, dz, 1.0).
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| Transpose |
Flip row/column values
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| TryGetInverse |
Attempts to get the inverse transform of this transform.
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| Name | Description | |
|---|---|---|
| Equality |
Determines if two transformations are equal in value.
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| Inequality |
Determines if two transformations are different in value.
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| Multiply(Transform, Point3d) |
Multiplies a transformation by a point and gets a new point.
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| Multiply(Transform, Transform) |
Multiplies (combines) two transformations.
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| Multiply(Transform, Vector3d) |
Multiplies a transformation by a vector and gets a new vector.
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