RhinoCommon API
BrepIsPointInside Method |
Determines if point is inside a Brep. This question only makes sense when
the brep is a closed and manifold. This function does not check for
closed or manifold, so result is not valid in those cases. Intersects
a line through point with brep, finds the intersection point Q closest
to point, and looks at face normal at Q. If the point Q is on an edge
or the intersection is not transverse at Q, then another line is used.
Namespace: Rhino.Geometry
Assembly: RhinoCommon (in RhinoCommon.dll)
Since: 5.0

public bool IsPointInside( Point3d point, double tolerance, bool strictlyIn )
Public Function IsPointInside ( point As Point3d, tolerance As Double, strictlyIn As Boolean ) As Boolean
Parameters
- point
- Type: Rhino.GeometryPoint3d
3d point to test. - tolerance
- Type: SystemDouble
3d distance tolerance used for intersection and determining strict inclusion. A good default is RhinoMath.SqrtEpsilon. - strictlyIn
- Type: SystemBoolean
if true, point is in if inside brep by at least tolerance. if false, point is in if truly in or within tolerance of boundary.
Return Value
Type: Booleantrue if point is in, false if not.
