RhinoCommon API
FieldDictionaryAddTextured Method (String, Vector3d, String, Boolean) |
Add a new Vector3dField to the dictionary. This overload will cause the
field to be tagged as "textured" so that the texturing UI will appear
in automatic UIs.
Namespace: Rhino.Render.Fields
Assembly: RhinoCommon (in RhinoCommon.dll)
Since: 7.0

public Vector3dField AddTextured( string key, Vector3d value, string prompt, bool treatAsLinear )
Public Function AddTextured ( key As String, value As Vector3d, prompt As String, treatAsLinear As Boolean ) As Vector3dField
Parameters
- key
- Type: SystemString
Key name for the field value to change. - value
- Type: Rhino.GeometryVector3d
Initial value for this field. - prompt
- Type: SystemString
Prompt to display in the user interface (Content Browsers) if this is null or an empty string the this field is a data only field and will not appear in the user interface. - treatAsLinear
- Type: SystemBoolean
Determines whether the texture in this slot will be treated as linear by rendering engines (ie - not gamma packed).
Return Value
Type: Vector3dField[Missing <returns> documentation for "M:Rhino.Render.Fields.FieldDictionary.AddTextured(System.String,Rhino.Geometry.Vector3d,System.String,System.Boolean)"]

Exception | Condition |
---|---|
ArgumentException | An element with the same key already exists in the dictionary |
