RhinoCommon API
Mesh Class |
Representation of ChangeQueue Mesh
Namespace: Rhino.Render.ChangeQueue
Assembly: RhinoCommon (in RhinoCommon.dll)
The Mesh type exposes the following members.
| Name | Description | |
|---|---|---|
| Attributes |
Get object attributes of object associated to this mesh. This will be possible only
after returning true from ChangeQueue.ProvideOriginalObject()
| |
| Mapping |
Get the mapping for this mesh.
| |
| Object |
Get a copy of the original RhinoObject this Mesh is created from. Possible only after
return true from ChangeQueue.ProvideOriginalObject().
Access this only with a using(var o = mesh.Object) {} construct.
Note that the object is free floating, i.e. not part of a document.
| |
| SingleMapping |
Get texture mapping info as single mapping
|
| Name | Description | |
|---|---|---|
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetMeshes |
Get a SimpleArrayMeshPointer containing all meshes for the related Mesh
| |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| Id |
Get the Object Guid this mesh is for.
| |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| ToString | Returns a string that represents the current object. (Inherited from Object.) |