Create a Hermite surface using a net of 3D points as input. Specify periodicity in U and V direction.
Namespace: Autodesk.Revit.DB
Assembly: RevitAPI (in RevitAPI.dll) Version: 24.0.0.0 (24.0.0.0)
Since:
2017
Syntax
C# |
---|
public static HermiteSurface Create(
int nU,
int nV,
IList<XYZ> points,
bool periodicU,
bool periodicV
) |
Visual Basic |
---|
Public Shared Function Create ( _
nU As Integer, _
nV As Integer, _
points As IList(Of XYZ), _
periodicU As Boolean, _
periodicV As Boolean _
) As HermiteSurface |
Visual C++ |
---|
public:
static HermiteSurface^ Create(
int nU,
int nV,
IList<XYZ^>^ points,
bool periodicU,
bool periodicV
) |
Parameters
- nU
- Type: System..::..Int32
Number of points in U direction.
- nV
- Type: System..::..Int32
Number of points in V direction.
- points
- Type: System.Collections.Generic..::..IList<(Of <(<'XYZ>)>)>
Array of points. Must contain nU*nV points.
- periodicU
- Type: System..::..Boolean
Periodicity in U direction
- periodicV
- Type: System..::..Boolean
Periodicity in V direction
Return Value
A Hermite surface object created from input data.
Remarks
Exceptions
See Also