Revit 2025.3 API
Bounding |
A two-dimensional rectangle, parallel to the coordinate axes.
SystemObject
Autodesk.Revit.DBBoundingBoxUV
Autodesk.Revit.DBBoundingBoxUV
Namespace: Autodesk.Revit.DB
Assembly: RevitAPI (in RevitAPI.dll) Version: 25.3.0.0 (25.3.0.0)
Syntax
The BoundingBoxUV type exposes the following members.
| Name | Description | |
|---|---|---|
| BoundingBoxUV | default constructor | |
| BoundingBoxUV(Double, Double, Double, Double) | Creates object with supplied values. |
| Name | Description | |
|---|---|---|
| Bounds | Indexed access for loops. Use 0 for Min and 1 for Max. | |
| IsSet | Indicates whether the BoundingBoxUV is set or not. | |
| Max | Maximum coordinates (upper-right corner of the box). | |
| Min | Minimum coordinates (lower-left corner of the box). |
| Name | Description | |
|---|---|---|
| Dispose | Releases all resources used by the BoundingBoxUV | |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object) | |
| GetType | Gets the Type of the current instance. (Inherited from Object) | |
| ToString | Returns a string that represents the current object. (Inherited from Object) |
See Also