RenderMaterial.HandleTexturedValue(T) Method

RenderMaterialHandleTexturedValueT Method

Handle a textured content field. Values will be read into an instance of TexturedColor

Namespace:  Rhino.Render
Assembly:  RhinoCommon (in RhinoCommon.dll)
Since: 6.12
Syntax
public bool HandleTexturedValue<T>(
	string slotname,
	TexturedValue<T> tc
)
Public Function HandleTexturedValue(Of T) ( 
	slotname As String,
	tc As TexturedValue(Of T)
) As Boolean

Parameters

slotname
Type: SystemString

[Missing <param name="slotname"/> documentation for "M:Rhino.Render.RenderMaterial.HandleTexturedValue``1(System.String,Rhino.Render.TexturedValue{``0})"]

tc
Type: Rhino.RenderTexturedValueT

[Missing <param name="tc"/> documentation for "M:Rhino.Render.RenderMaterial.HandleTexturedValue``1(System.String,Rhino.Render.TexturedValue{``0})"]

Type Parameters

T

[Missing <typeparam name="T"/> documentation for "M:Rhino.Render.RenderMaterial.HandleTexturedValue``1(System.String,Rhino.Render.TexturedValue{``0})"]

Return Value

Type: Boolean
true if reading the base value succeeded
See Also