RhinoCommon API
RenderPrimitiveListToMaterialArray Method |
Call this method to see if there are any RenderMaterials associated
with the meshes. Each primitive can optionally have a RenderMaterial
associated with it, if the RenderMaterial is null then check for a
RhinoObject.RenderMaterial.
Namespace: Rhino.Render
Assembly: RhinoCommon (in RhinoCommon.dll)
Since: 5.7

Return Value
Type: RenderMaterialReturn an array that of the same size as the ToMeshArray() containing the RenderMaterial associated with the mesh, may contain null entries if there is no RenderMaterial associated with the custom mesh.
