Mesh.Vertices Property

MeshVertices Property

Gets access to the vertices set of this mesh.

Namespace:  Rhino.Geometry
Assembly:  RhinoCommon (in RhinoCommon.dll)
Since: 5.0
Syntax
public MeshVertexList Vertices { get; }
Public ReadOnly Property Vertices As MeshVertexList
	Get

Property Value

Type: MeshVertexList
Examples
using System;

partial class Examples
{
  public static Rhino.Commands.Result AddMesh(Rhino.RhinoDoc doc)
  {
    Rhino.Geometry.Mesh mesh = new Rhino.Geometry.Mesh();
    mesh.Vertices.Add(0.0, 0.0, 1.0); //0
    mesh.Vertices.Add(1.0, 0.0, 1.0); //1
    mesh.Vertices.Add(2.0, 0.0, 1.0); //2
    mesh.Vertices.Add(3.0, 0.0, 0.0); //3
    mesh.Vertices.Add(0.0, 1.0, 1.0); //4
    mesh.Vertices.Add(1.0, 1.0, 2.0); //5
    mesh.Vertices.Add(2.0, 1.0, 1.0); //6
    mesh.Vertices.Add(3.0, 1.0, 0.0); //7
    mesh.Vertices.Add(0.0, 2.0, 1.0); //8
    mesh.Vertices.Add(1.0, 2.0, 1.0); //9
    mesh.Vertices.Add(2.0, 2.0, 1.0); //10
    mesh.Vertices.Add(3.0, 2.0, 1.0); //11

    mesh.Faces.AddFace(0, 1, 5, 4);
    mesh.Faces.AddFace(1, 2, 6, 5);
    mesh.Faces.AddFace(2, 3, 7, 6);
    mesh.Faces.AddFace(4, 5, 9, 8);
    mesh.Faces.AddFace(5, 6, 10, 9);
    mesh.Faces.AddFace(6, 7, 11, 10);
    mesh.Normals.ComputeNormals();
    mesh.Compact();
    if (doc.Objects.AddMesh(mesh) != Guid.Empty)
    {
      doc.Views.Redraw();
      return Rhino.Commands.Result.Success;
    }
    return Rhino.Commands.Result.Failure;
  }
}
Partial Class Examples
  Public Shared Function AddMesh(ByVal doc As Rhino.RhinoDoc) As Rhino.Commands.Result
    Dim mesh As New Rhino.Geometry.Mesh()
    mesh.Vertices.Add(0.0, 0.0, 1.0) '0
    mesh.Vertices.Add(1.0, 0.0, 1.0) '1
    mesh.Vertices.Add(2.0, 0.0, 1.0) '2
    mesh.Vertices.Add(3.0, 0.0, 0.0) '3
    mesh.Vertices.Add(0.0, 1.0, 1.0) '4
    mesh.Vertices.Add(1.0, 1.0, 2.0) '5
    mesh.Vertices.Add(2.0, 1.0, 1.0) '6
    mesh.Vertices.Add(3.0, 1.0, 0.0) '7
    mesh.Vertices.Add(0.0, 2.0, 1.0) '8
    mesh.Vertices.Add(1.0, 2.0, 1.0) '9
    mesh.Vertices.Add(2.0, 2.0, 1.0) '10
    mesh.Vertices.Add(3.0, 2.0, 1.0) '11
    mesh.Faces.AddFace(0, 1, 5, 4)
    mesh.Faces.AddFace(1, 2, 6, 5)
    mesh.Faces.AddFace(2, 3, 7, 6)
    mesh.Faces.AddFace(4, 5, 9, 8)
    mesh.Faces.AddFace(5, 6, 10, 9)
    mesh.Faces.AddFace(6, 7, 11, 10)
    mesh.Normals.ComputeNormals()
    mesh.Compact()
    If doc.Objects.AddMesh(mesh) <> Guid.Empty Then
      doc.Views.Redraw()
      Return Rhino.Commands.Result.Success
    End If
    Return Rhino.Commands.Result.Failure
  End Function
End Class
Python
import Rhino
import scriptcontext
import System.Guid

def AddMesh():
    mesh = Rhino.Geometry.Mesh()
    mesh.Vertices.Add(0.0, 0.0, 1.0) #0
    mesh.Vertices.Add(1.0, 0.0, 1.0) #1
    mesh.Vertices.Add(2.0, 0.0, 1.0) #2
    mesh.Vertices.Add(3.0, 0.0, 0.0) #3
    mesh.Vertices.Add(0.0, 1.0, 1.0) #4
    mesh.Vertices.Add(1.0, 1.0, 2.0) #5
    mesh.Vertices.Add(2.0, 1.0, 1.0) #6
    mesh.Vertices.Add(3.0, 1.0, 0.0) #7
    mesh.Vertices.Add(0.0, 2.0, 1.0) #8
    mesh.Vertices.Add(1.0, 2.0, 1.0) #9
    mesh.Vertices.Add(2.0, 2.0, 1.0) #10
    mesh.Vertices.Add(3.0, 2.0, 1.0) #11

    mesh.Faces.AddFace(0, 1, 5, 4)
    mesh.Faces.AddFace(1, 2, 6, 5)
    mesh.Faces.AddFace(2, 3, 7, 6)
    mesh.Faces.AddFace(4, 5, 9, 8)
    mesh.Faces.AddFace(5, 6, 10, 9)
    mesh.Faces.AddFace(6, 7, 11, 10)
    mesh.Normals.ComputeNormals()
    mesh.Compact()
    if scriptcontext.doc.Objects.AddMesh(mesh)!=System.Guid.Empty:
        scriptcontext.doc.Views.Redraw()
        return Rhino.Commands.Result.Success
    return Rhino.Commands.Result.Failure


if __name__=="__main__":
    AddMesh()
See Also