RhinoCommon API
TextureMappingNormalTransform Property |
For primitive based mappings, these transformations are used to map
the world coordinate (x,y,z) point P and surface normal N before it is
projected to the normalized mapping primitive. The surface normal
transformation, m_Nxyz, is always calculated from m_Pxyz. It is a
runtime setting that is not saved in 3dm files. If m_type is
srfp_mapping, then m_Pxyz and m_Nxyz are ignored.
Namespace: Rhino.Render
Assembly: RhinoCommon (in RhinoCommon.dll)
Since: 5.10

public Transform NormalTransform { get; set; }
Public Property NormalTransform As Transform Get Set
Property Value
Type: Transform